Tuesday, August 1, 2017

Re: [Yasmin_discussions] steam: redesigning science...aesthetic computing

Hey everyone,

To jump in here quickly as it may be of interest, *SciArt Magazine* just
published (today, Aug 1st) a special topics August issue on STEAM education
with contributions from over 30 educators, and about 20 institutions - many
in the U.S. and a number abroad:
http://www.sciartmagazine.com/auguststeam2017contents.html

Our aim with this special topics issue was to gather (at least a set of)
current STEAM approaches and thoughts, from varying levels of education, to
see the commonalities and share ideas as educators in uncharted pedagogical
territory, as well as serve as a distinct point in time where we can pause,
think, and from here actively try to evolve (as this thread discusses) to
the next level/iteration/step of STEAM, whatever that may be or however
that may take shape. A common sentiment in this issue is the need to
redesign science classes (at least in younger education, if not through
college) so teachers can capture the imagination and creativity that we're
all inherently born with for STEM classes, qualities that can easily fade
if not exercised.

It was this thread, back in December, which both informed the design my own
STEAM course and gave me inspiration to put this issue together, so thank
you - all of you!

At any rate, happy to hear your thoughts, and I'm sure the contributors of
the issue would be happy to be contacted as well if you find a point of
synergy or contention. We'll likely do another one of these special topics
STEAM issues next summer, FYI, and will be looking for contributors.

*Julia Buntaine*
*Neuroscience-based art: www.JuliaBuntaine.com
<http://www.juliabuntaine.com>*

*Adjunct, Innovator-in-Residence at Rutgers UniversityDirector at SciArt
Center <http://www.sciartcenter.org>*
*Editor-in-Chief of SciArt Magazine <http://www.sciartmagazine.com>*


On Mon, Jul 31, 2017 at 12:32 PM, kkaroussos <kkaroussos@gmail.com> wrote:

> > does anyone else have specific recommendations on how to start
> > redesigning science using methods
> > from the arts, design and humanities ?
>
> Dear Roger and Yasminers,
>
> Since I've seen that you were talking about BunB Conference, I would like
> to let you know that i will present my moistmedia fresco at the parallel
> dome art-show, that i-Dat is organising.
> I am saying this because it concerns both the cultural heritage discussion
> and the computational aesthetic topic. Actually it is based in the thought
> of re-sign the de-sign, that is, acknowledging the sign (semio) and create,
> rather than a re-presentation, a computational manifestation.
> Best
> Katerina
>
>
> Sent from my iPad
>
> > On 30 Jul 2017, at 23:30, roger malina <rmalina@alum.mit.edu> wrote:
> >
> > YASMINERS
> >
> > Eddie Shanken will be on Paul Thomas' STEAM panel at
> > Balance UnBalance and the Leonardo 50 bithday party
> > in plymouth- he sends us this:
> >
> > Roger! I'm with you on redesigning science and made a similar sort of
> > argument for my Oxford Encyclopedia of Aesthetics entry on aesthetic
> > computing, drawing on your comments and Michael Kelly's responding to
> > Fishwick's entry on the same topic for the Human Computer Interaction
> > Design Encyclopedia.
> >
> > Will mull over more..Looking forward to other's provocations and our
> discussion!
> >
> > Cheers, Ed
> >
> > In case anyone is interested:
> > Computing, Aesthetic (Oxford Encyclopedia of Aesthetics, 2014)
> >
> > https://artexetra.files.wordpress.com/2009/02/shanken-
> computing-aesthetic.pdf
> >
> > so here is one first stem to steam proposal for redesigning science,
> > in this case computer science:
> >
> > follow the aesthetic computing manifesto which a number of us signed
> >
> > https://mitpress.mit.edu/books/aesthetic-computing
> >
> > In Aesthetic Computing, key scholars and practitioners from art,
> > design, computer science, and mathematics lay the foundations for a
> > discipline that applies the theory and practice of art to computing.
> > Aesthetic computing explores the way art and aesthetics can play a
> > role in different areas of computer science. One of its goals is to
> > modify computer science by the application of the wide range of
> > definitions and categories normally associated with making art
> >
> > https://www.dagstuhl.de/Reports/02/02291.pdf
> >
> > the manifesto itself is at:
> >
> > https://www.cise.ufl.edu/~fishwick/aescomputing/manifesto.pdf
> >
> > and is signed by
> >
> > Neora Berger Shem-Shaul Olav W. Bertelsen Jay Bolter Willi Bruns
> > Annick Bureaud Stephan Diehl Florian Dombois Achim Ebert Ernest
> > Edmonds Karl Entacher Paul A. Fishwick Susanne Grabowski Hans Hagen
> > Volker Höhing Kristiina Karvonen John Lee Jonas Löwgren Roger Malina
> > Jon McCormack Richard Merritt Boris Müller Jörg Müller Frieder Nake
> > Daniela-Alina Plewe Jane Prophet Aaron Quigley Rhonda Roland Shearer
> > Steven Schkolne Angelika Schulz Christa Sommerer Noam Tractinsky
> >
> >
> > does anyone else have specific recommendations on how to start
> > redesigning science using methods
> > from the arts, design and humanities ?
> >
> > paul hope you will jump in !!
> >
> >
> > roger
> >
> > Dr. Edward A. Shanken
> > Associate Professor, Arts Division
> > University of California, Santa Cruz
> >
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