thank you for the wonderful discussion and the insightful examples.
allow me to propose one more that is quite recent. It is called
ConnectiCity. You can find it here:
http://www.connecticity.net/ccrome/
It is a multi-city large-scale architectural installation in which
multiple subjects (the citizens, institutions, artists, designers,
architects....) contribute contents (both through web and locative
media) describing their cities in terms of time, places, subjecs,
emotions, visions.
The first instance of the project has been created in the city of
Rome, and it is called The Atlas of Rome:
http://www.artisopensource.net/2010/06/13/atlante-dell-visioni-atlas-of-the-visions/
http://www.artisopensource.net/2010/06/07/atlas-of-the-visions-festa-dellarchitettura-index-urbis-rome/
the alrge scale installations not only allow for content browsing and
creation directly from the city (you can physically interact with the
installation to add content, in addition to what you can do from the
web or from your smartphones) but also create portals among all the
interconencted cities so that you can, for example, see and interact
(voice or gestures) with who's using one of the installations from the
other interconnected cities while you're in front of the one in your
city.
The first instance has been created on a specific event (the "Festa
dell'Architettura" of the order of the architects in Rome, together
with the city administration) and the City of Rome is currently and
actively looking for a suitable place to turn it into a stable part of
the city. We are looking for connections with other cities interested
in the project and we are already helping out a couple in germany and
france to understand how to embrace the project in the best possible
way.
All the information in the system is represented through generative
information visualizations that are produced from various forms of
qualitative and quantitative analisys, and also present generative
representations that are more interwined with the domains of emotion,
cognition and spacial perception.
The system is also open on this part, as there are APIs available for
anyone requesting them, allowing to build additional visualizations
and interactions. These will all be sent for approval to the hosting
city administrations who might choose to use them in their cities.
The APIs gire access to a full set of functionalities including data
querying, interaction management, reltime connection
(audio/video/data) among nodes....
>From my experience (i am one of the designers at FakePresswho created
the project, and i also am behing the scientifical activities
animating the project) these forms of mashing-up architectures,
content, mobile/locative/ubiquitous technologies and
open systems providing real opportunities (for example for anyone
choosing to create additional parts of the system, which could become
real parts of real cities) have really been incredible examples of
systems that organically layer mixed-media contents on top of the
"physical" cities, with the generative processes going evidently in
both directions, creating life and participation.
best,
Salvatore
2010/7/17 Dimitris Charitos <vedesign@otenet.gr>:
> Dear Roger, dear Martin, dear Daphne and all
>
> I very much agree with the suggestion that one of the most useful
> applications of these techno-social systems (locative media and generally
> systems that support the convergence of mobile telecom networks, GPS and
> novel interactive interfaces on mobile devices) are these that afford local
> citizens the possibility of capturing data and collaboratively creating
> their own cartographic or environmental representations for various
> purposes.
>
>
> When studying these systems in order to evaluate them or to learn from them,
> one can approach them from various perspectives:
> Apart from the ICT oriented approach that usually focuses on their
> functionality and usability, by mainly employing quantitative methodologies,
> one can investigate the use of these systems from the perspectives of social
> sciences, social psychology, cultural studies, environmental cognition, new
> media art aesthetics, urban studies, cartography, etc. and of course there
> is common ground between these perspectives too.
>
> What is also interesting to note, is that we have passed the era of merely
> utilizing these new media in order to identify their potential and we are
> seeing more and more systems/artworks/interventions which attempt to capture
> patterns/characteristics/qualities/dynamics of everyday life in the city
> (and I find the title Invisible Dynamics so appropriate). Apart from the
> examples that you have mentioned so far, another very good example of such
> an artwork is Christian Nold's BioMapping project
> (http://www.biomapping.net/).
>
> And indeed I agree with Martin and Daphne in that we are very much in need
> of the critical approach of artists or scientists who will work with these
> systems and investigate their use in order to reveal issues (i.e. the Loca
> project, by Evans, Hemment, Humphries and Raento: http://www.loca-lab.org/)
> problems and phenomena of everyday life and for creating meaningful
> environmental experiences.
>
> Finally, I would like to thank all who have started to contribute to the
> discussion already and hopefully will continue through till the end of the
> month.
>
>
> Best wishes
>
> Dimitris
>
>
>
> ********************************************************************
> Dr. Dimitrios Charitos
> Assistant Professor, Department of Communication and Media Studies
> National and Kapodistrian University of
> Athens
> e-mail: vedesign at otenet dot gr
> URL: www.media.uoa.gr/~charitos
>
>
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