(Am I doing this right, do I correctly address 
those who are listening to, and taking part in, 
the current discussion about keeping and 
preserving or even re-animating digital things 
considered to be of aesthetic qualities?)
Jon Ippolito, on the 2nd of July already,
send a message of beautiful thoughts in nice 
formulations that I want to take up a bit at 
least, even though I should first continue 
reading how others have reacted. So I take the 
risk of repeating what you have read before.
Towards the end of his post, Jon takes up two 
topics: memory vs. storage, and Re-Code as a 
currently appropriate form of reverse engineering.
The young people who are leading the Re-Code 
movement have a great idea and are lovingly 
friendly to many of us. They say, early computer 
art is bound to disappear because its physical 
substrate, the hardware, is already extinct, and 
where it is not, it will soon be. Correct. 
Therefore, they say, we must reverse engineer 
(not their word) the programs that were running 
on small dinosaurs of machines and generated 
those works. If we do it, their expectation is, 
in Processing, we stand a chance to keeping the 
work. I am not so sure. But I like their 
approach, nevertheless.
1. As long as the re-coded software depends on 
some particular operating system, or some 
particular programming language, chances are that 
te re-code will be obsolete again in ten years or 
twenty.
2. In my particular case (which is, of course, 
not interesting at all), I have published 
flow-diagrams of quite a number of things I have 
done. Flow-diagrams are a high-level and totally 
machine-independent notation. Together with some 
educated human memory it would not all too 
difficult to re-code.
3. In other cases, where you have, perhaps, a few 
images that serve as instances of the class of 
images a program may once have been standing for, 
it is virtually impossible to come up with a 
re-coding because the function is just too 
complex to conjecture. We do know from 
mathematics, that in many cases the inverse 
function to a function just is not possible to 
find. I claim that, without some extra hints, my 
programs of 1966 and 1967 cannot be reversed.
On the other hand! Recently, in a discussion with 
the two collaborators in my project "The 
Algorithmic Dimension in Visual Art", we 
discussed about certain visually rather simple 
images by Max Bill, based on a grid and playing 
in intelligent ways with color. Our question was 
of this kind:
»Here we see an image and we see quite clearly 
how Bill constructed it. Let us describe the 
abstract class to which it belongs.«
This is always possible in nicely inventive ways. 
You usually come up with classes (and this is, a 
program) that do contain the given image. But if 
they are executed, it will usually take trillions 
and zillions of years before the original Bill 
re-appears.
So we can give a perfectly well-formed new form 
for the old piece, a generative one, and we know 
the old piece is contained, but it is unrealistic 
to wait until it appears.
Observations of this kind have led me to say: The 
art in the algorithmic work of art is the class 
it belongs to. The abstract infinity becomes more 
important than the sensually perceivable finite 
piece.
Frieder
-- 
Prof. Dr. Frieder Nake
Informatik, University of Bremen, PO Box 330440, D-28334 Bremen, Germany
or: University of the Arts, Am Speicher XI 8, D-28217 Bremen
(for parcels use: FB 3, University of Bremen, 
Bibliothekstrasse 1, D-28359 Bremen, Germany)
fon +49-421-218 64485    fax +49-421-218 64459
nake@informatik.uni-bremen.de  |  http://compart-bremen.de  |  @CarlCanary
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