http://laccarossa.files.wordpress.com/2008/10/2202la-morte-sceletro.jpg
http://dimensionemorgana.ilcannocchiale.it/blogs/bloggerarchimg/distrattamentemorgana/morte.jpg
http://www.settemuse.it/pittori_scultori_europei/bruegel/pieter_bruegel_the_elder_013_il_trionfo_della_morte_1562.jpg
http://www.anti-communist.net/katyn/katyn_wood_massacre.jpg
http://www.infopal.it/writable/img/morti%20di%20gaza.jpg
...........
...........
Pier Luigi
Il giorno 21/gen/2011, alle ore 21.13, derek hales ha scritto:
> to go back to the opening question - and with apologies, when Pier first
> posed the question of what was un-simulatable / unsimulable, before staring
> the discussion - I said something like "life"...I take it all back - it is
> death. death cannot be simulated, perhaps the final rasping breath can - but
> the completion of non - sense, the utter desolation of the senses, the
> unconditioned, a void: this surely cannot be simulated?
>
> derek
>
>
>
> On 20 January 2011 07:10, derek hales <hales.derek@gmail.com> wrote:
>
>> Dear Yasmin,
>>
>> is the simulation of sense all we need for the real to become, in its
>> treatment as entirely rational, *the* simulation...
>>
>> Derek
>>
>>
>> On 18 January 2011 18:03, Ennio Bertrand <enniobertrand@gmail.com> wrote:
>>
>>> dear clarissa,
>>> about shent
>>> in 1996 I relized an installation to transmit perfumed photography by
>>> internet in 4 different places
>>> ennio bertrand
>>>
>>> On Tue, Jan 18, 2011 at 2:34 AM, Clarissa Ribeiro Pereira de Almeida <
>>> almeida.clarissa@gmail.com> wrote:
>>>
>>>> And here, something about "computer-controlled olfactory displays" and
>>>> smell
>>>> simulation...
>>>>
>>>>
>>>> On "Proustian effects"
>>>>
>>>> We can experience odors that tap into emotionally charged memories. This
>>>> phenomenon has its roots in the olfactory system – some smells can
>>> trigger
>>>> memories of events that take place many years earlier. A phenomenon of
>>>> Involuntary
>>>> memory. A very famous mention in literature of this kind of sensorial
>>> event
>>>> in the Marcel Proust novel *In Search of Lost Time*, where the
>>>> narrator experiences
>>>> an awakening upon tasting a madeleine dipped in tea:
>>>>
>>>>
>>>>
>>>> "She sent out for one of those short, plump little cakes called petites
>>>> madeleines, which look as though they had been moulded in the fluted
>>>> scallop
>>>> of a pilgrim's shell. And soon, mechanically, weary after a dull day
>>> with
>>>> the prospect of a depressing morrow, I raised to my lips a spoonful of
>>> the
>>>> tea in which I had soaked a morsel of the cake. No sooner had the warm
>>>> liquid, and the crumbs with it, touched my palate than a shudder ran
>>>> through
>>>> my whole body, and I stopped, intent upon the extraordinary changes that
>>>> were taking place…at once the vicissitudes of life had become
>>> indifferent
>>>> to
>>>> me, its disasters innocuous, its brevity illusory […]" (Marcel
>>>> Proust, *Remembrance
>>>> of Things Past, Volume 1: Swann's Way*. London: Chatto and Windus,
>>> 1922.)
>>>>
>>>>
>>>>
>>>> Recognizing *odors associated with meaningful places*:
>>>>
>>>> http://www.jstor.org/stable/10.5406/amerjpsyc.123.3.0281
>>>>
>>>> MIT Neuroscientists Explain 'Proustian Effect' Of Small Details Attached
>>> To
>>>> Big Memories:
>>>>
>>>>
>>> http://chem.info/News/Feeds/2011/01/topics-plant-operations-mit-neuroscientists-explain-proustian-effect-of-sm/
>>>>
>>>> Projection-Based Olfactory Display with Nose Tracking
>>>> ISBN: 0-7803-8415-6
>>>> Most attempts to realize an olfactory display have involved capturing
>>> and
>>>> synthesizing the odor. This work focus on spatio-temporal control of
>>> odor
>>>> rather than synthesizing odor itself:
>>>> http://www.computer.org/portal/web/csdl/doi/10.1109/VR.2004.1310054
>>>>
>>>>
>>>> <
>>>>
>>> http://chem.info/News/Feeds/2011/01/topics-plant-operations-mit-neuroscientists-explain-proustian-effect-of-sm/
>>>>>
>>>>
>>>> And here we can read about the *SubSmell System*:
>>>>
>>>> The idea of adding the SubSmell logo to the movie for describing the
>>> scent
>>>> of each event in the movie has been proposed to improve the current way
>>> of
>>>> seeing movies, which can perceive only pictures and sound. Using the
>>>> SubSmell, the audience can smell the movie. The audiences need a
>>> SubSmell
>>>> application to read a SubSmell and an olfactory display in order to
>>> release
>>>> scent.
>>>>
>>>> http://www.springerlink.com/content/p642p43x04n61567/
>>>>
>>>> A Thesis on "*Symbolic Olfactory Display*" exploring the problems and
>>>> possibilities of computer-controlled scent output.
>>>>
>>>> by Joseph Nathaniel Kaye
>>>>
>>>> S.B. Brain & Cognitive Science,
>>>>
>>>> Massachusetts Institute of Technology, 1999
>>>>
>>>>
>>> http://alumni.media.mit.edu/~jofish/thesis/symbolic_olfactory_display.html<http://alumni.media.mit.edu/%7Ejofish/thesis/symbolic_olfactory_display.html>
>>> <
>>> http://alumni.media.mit.edu/%7Ejofish/thesis/symbolic_olfactory_display.html
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> Clarissa Ribeiro
>>>>
>>>>
>>>> 2011/1/17 Clarissa Ribeiro Pereira de Almeida <
>>> almeida.clarissa@gmail.com>
>>>>
>>>>> … "So what is un- un-simulatable? And why?"
>>>>>
>>>>>
>>>>>
>>>>> Here, just an instantaneous free writing exercise around the questions
>>> I
>>>>> want to share:
>>>>>
>>>>>
>>>>>
>>>>> *"A moist media pulp fiction (or an escape attempt from the
>>>> simulatable)"*
>>>>>
>>>>>
>>>>>
>>>>> A datacloud was fluctuating in a datasky. Radio waves were *flowing
>>>> by*slowly and dancing and shaking the cloud waves-particles. For a
>>> databeing
>>>>> who was observing the system, the scale was macro; the time was
>>> complex;
>>>> the
>>>>> sun was shining, as unusual. The cloud was so excited that was about
>>> to
>>>> rain
>>>>> and give birth to a moist context that could be the beginning of a new
>>>>> reality in a system of realities. Escaping from this about to born
>>>> reality,
>>>>> the moist nature of the rain was just a temporary sensorial illusion
>>> of
>>>> the
>>>>> databeing who was vibrating as the radio waves *pervase* its structure
>>> –
>>>> "
>>>>> *Take it as it comes /Specialize in having fun*". Suddenly, in an
>>>>> unpredictable instant, here comes the rain. By maters of the
>>> observation,
>>>>> the soft rain becomes a datapool where one can quantum jumping and
>>> meet a
>>>>> myriad of multiple selves. Entangled delicate un-simulatable reality.
>>>> Here
>>>>> comes the sun. It's all right!
>>>>>
>>>>>
>>>>>
>>>>> Clarissa Ribeiro
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> 2011/1/17 Pier Luigi Capucci <plc@noemalab.org>
>>>>>
>>>>> Dear Yasminers,
>>>>>>
>>>>>> in this second discussion about the simulation issues the topics (the
>>>>>> un-simulatable and the simulation of the senses) are very different,
>>>>>> although related. In the remote and mediated communication some
>>> senses
>>>> we
>>>>>> normally use and that are very important in our everyday's life -
>>> like
>>>> smell
>>>>>> and touch - simply do not pass, they are not effective, are useless.
>>>> While
>>>>>> the simulation hugely involves the sight and the hear, which are the
>>> so
>>>>>> called "superior senses", all the other sensory information is
>>> dropped
>>>> out.
>>>>>>
>>>>>> Asimple information about the chemical senses:
>>>>>> http://www.slideshare.net/lwolberg/chemical-senses-smell-and-taste
>>>>>>
>>>>>> Many times we have heard about the need of restructuring and
>>> redefining
>>>>>> the communication, a critique about "balancing" and discussing the
>>>>>> communication's issues. Many important international events (like the
>>>> almost
>>>>>> concurrent Transmediale) seem devoted to the ethical issues of the
>>>>>> communication. But maybe the problem is at a more general level, on
>>> the
>>>> fact
>>>>>> that from a sensory viewpoint the remote and mediated communication
>>> is
>>>>>> poorer than the direct one because drops out an important part of the
>>>> way we
>>>>>> "get in touch" with each other. Hence we must admit we accepted to
>>>>>> communicate more rapidly, over greater distance, in an increasingly
>>>>>> affordable and economic way, but in exchange for an impoverished
>>>>>> communication.
>>>>>>
>>>>>> On the other side, in a world where the information is extensively
>>>>>> simulated by the mass media and the new media - a topic debated in
>>> our
>>>> first
>>>>>> discussion last year in Yasmin - is there anything which can't enter
>>> the
>>>>>> realm of simulation, which can't be simulated, hence reduced - since
>>> the
>>>>>> simulation is always a reduction of the phenomenon which is being
>>>> simulated?
>>>>>> So what is un-simultable? And why?
>>>>>>
>>>>>> What are the artist doing in this direction?
>>>>>>
>>>>>> Some more info later!
>>>>>>
>>>>>> Thank you and best,
>>>>>>
>>>>>> Pier Luigi
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Pier Luigi Capucci
>>>>>> e-mail: plc@noemalab.org
>>>>>> web: http://www.noemalab.org/plc/plc.html
>>>>>> skype: plcapucci
>>>>>>
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>>>
>>> --
>>> *we-are-making-digital-art.com*
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--
Pier Luigi Capucci
e-mail: plc@noemalab.org
web: http://www.noemalab.org/plc/plc.html
skype: plcapucci
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