corpse flower.
it had passed its prime. it didn't smell like the rotting animal it
simulates when it is inviting accidental pollinators who thrive by
eating rotting animals (not by pollinating) and in their search for
rot, they pick up the pollen and take it to the next rotting corpse or
corpse flower.
when i told a friend about this this, he relayed a story about seeing
a corpse flower too:
"I saw a corpse flower after its peak, and couldn't smell a thing
either. Funny how it loses its smell as it dies. Simulation of rot
requires energy to maintain."
i really appreciated the post a while back that said something to the
effect that simulation is life, is living. that the time it takes to
'act' or 'enact' a simulation or event, one *is living* that very
event of simulating. the corpse flower allocated precious energy and
resources to simulate rot (so to attract specific bugs and beetles
that would find another rot-smelling flower). when a thing simulates,
it is allocating resources to mimic/copy/learn/relate. is life in its
diverse innovation driven by collages of context.
jeni
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