Thursday, February 4, 2010

[Yasmin_discussions] simulation, a-life and automatons, cybernetics and systems of systems


Paul brown mentioned:
"there was a lot of discussion about this at SIGGRAPH in the 1990's between
the Hollywood mob (emulation)
and the strict scientific visualisation people (simulation). The latter
eventually split off to form their own conference"

artists have a deep interest in both the simulation and emulation
approaches- i am
personnaly most excited about the rapid development in the simulation arena

artists involved in artificial life for instance (see the vida competition

If you look at the 2009 winners
its of interest that artist have produced many works that are physical
objects not visualisations
or simulations in virtual space

this gets us into the area of the history of automatons (the famous chess
Gunalan Nadarajan has written extensively about the history of automatons in
arab culture

This paper would draw on the work of al-Jazari, a 13th century Islamic
scholar, engineer
and scientist, specifically his The Book of Knowledge of Ingenious Devices,
as a means
to develop alternative histories and futures for robotic arts. It would be
argued that the
various machines developed and conceptualized by al-Jazari reflect not only
an alternative
perspective on automation radically different from those developed in the
West but also
present a range of new possibilities for contemporary explorations in
robotic arts.

Interested yasminers should consider submitting papers for the upcoming
*Cybernetics: Art, Design, Mathematics — A Meta-Disciplinary Conversation *
deadline is march 29
this conference will address many topics related to our simulation
Cybernetics is an underlying science that is one approach for developing
behaviours of a given type,

there is also a lot of work going on in what is called 'systems of
*"**The design, deployment, operation, and transformation of metasystems
that must function as an integrated complex *
*system to produce desirable results. These metasystems are themselves
comprised of multiple autonomous embedded *
*complex systems that can be diverse in technology, context, operation,
geography, and conceptual frame.*
*as you can gather my interest is really in the simulation area= how you
build/design systems that have*
*intended behaviours-in the case of science is that they match observed
behaviours in the actual world*
*(sorry- yeah I believe the world exist independent of our percepts)*
*artists obviously have very different goals with simulations since the
intented behaviours of the*
*simulation they build is to arouse within viewers intended emotions and
*artists and scientists have very different approaches then to simulation*

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